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Minecraft Dungeons: The Rise of the Arch-Illager

Minecraft Dungeons: The Rise of the Arch-Illager

An Official Minecraft Novel | Matt Forbeck

Taschenbuch
2020 Penguin Random House; Random House Worlds
Auflage: INT
288 Seiten; 209 mm x 139 mm; ab 10 Jahre
Sprache: English
ISBN: 978-0-593-15964-4

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Chapter One

Archie couldn t stand it anymore. The so-called hero who had taken down the rest of his raiding party strolled off, leaving him there among a pile of his fellow dead Illagers, and he hadn t been able to do a thing to stop it. All Archie could manage was to seethe in frustration and fury.

Sure, technically he could have picked up a sword and chased after the man, but what good would that have done? The only way that venture could end would be with Archie utterly defeated, and he d had a rotten enough day already. He didn t want to cap it off with that.

Instead, Archie pushed himself to his feet and surveyed the complete disaster that surrounded him. As the runt of his band of Illagers, he was used to having bad days, but this topped them all.

It was awful enough that Archie had been roped into joining the patrol designated to defend the rest of the Illagers from that marauding mob of Undead that had been wandering too close to their lands, but to wind up as the only survivor? He didn t think he could return to the rest of the Illagers if he had to bring home news like that. Enough of them already hated him that they d probably kick him out of the tribe, and if that happened, he didn t have anywhere else to go.

Archie had fully expected to meet his end today at the clawing hands and teeth of a zombie or a skeleton s arrow. The irony that he had failed at even that made him struggle to choose between laughing and crying. He decided to do both.

As he stood there, racked with sobbing guffaws, someone smacked him on the back of the head.

Archie spun about, figuring the hero had changed his mind and decided to come back and finish off the job. He almost welcomed that. At least it would put his misery to a quick end.

Instead, he found himself face-to-face with something even worse: Thord.

Thord had been Archie s nemesis since childhood. The vicious Illager had picked on Archie relentlessly for as long back as either one of them could remember. The simple sight of Archie skulking around the dark forest in which they lived often spurred Thord to torture Archie with terrible taunts and even magical spells.

Of course, Thord usually spent whatever spare time he had plotting against someone. It didn t take much to encourage him to ruin someone s day. The elders in the Illagers woodland mansion had tried to clamp down on his tendency toward violence over the years, which perhaps explained why Archie had somehow managed to survive to this day, but they d failed often enough that Archie flinched every time he encountered his old foe.

Unfortunately, he hadn t scurried away fast enough that morning when the elders had called for volunteers to join the raiding party. Thord had pointed out Archie trying to slink off unseen and had insisted on dragging him along instead. Just so I can keep an eye on you.

The one bit of good news about everyone else in the raiding party being taken down was that Archie wouldn t have to worry about Thord picking on him anymore. It might have been a small consolation, but he had clung to it.

But somehow Thord had survived too.

Of course.

Thord snarled at Archie and staggered over toward the smaller Illager, nearly tripping over the hem of the long, dark robes that marked him as an evoker, a dangerous Illager spellcaster. Archie could see how the hero had thought he d taken care of the Illager. He looked more than half-dead. If he d stayed on the ground, Archie would never have suspected he was still breathing.

Don t just stand there gawking at me, Thord said, his voice curdled with humiliation and disgust. Help me out!

Archie wanted to mock Thord in the evoker s moment of weakness, but he worried that Thord might s

Learn the tragic origins of the wicked Arch-Illager in this official Minecraft novel, a prequel to Minecraft Dungeons!

Brave heroes have banded together to take a perilous journey through the war-torn Overworld to defeat the Arch-Illager and his formidable army. But how did that army come to be? And just where did the Arch-Illager come from?

The terrible truth behind the Arch-Illager is that he never asked for ultimate power. Known as Archie, this little Illager is bullied by his fellow Illagers and mistrusted by fearful Villagers. Archie only ever wanted a place to call home, but he finds himself shunned by all. As he wanders through deep forests and up craggy mountains, he stumbles upon a dark cavern with a sinister secret waiting inside.

Archie discovers an object that whispers to him promises of power: the Orb of Dominance. With it, Archie realizes he can wield incredible magic and reshape a world that turned its back on him. All he needs to do is exactly what it tells him . . .

After all, it s called the Orb of Dominance for a reason, right? But is it named for the way Archie uses it or is it using him?

Matt Forbeck is an award-winning, New York Times bestselling author and game designer with more than thirty novels and countless games published to date, which have won dozens of honors. His recent work includes the new Dungeons & Dragons: Endless Quest books, Halo: Bad Blood, and Life Is Strange: Welcome to Blackwell Academy, plus work on the Rage 2 videogame and the Shotguns & Sorcery roleplaying game based on his novels. He lives in Beloit, Wisconsin, with his wife and five children, including a set of quadruplets.